Investigating the Effectiveness of Serious Games in Educating Neonatal Resuscitation: A Systematic Review

Publish Year: 1403
نوع سند: مقاله ژورنالی
زبان: English
View: 61

This Paper With 16 Page And PDF Format Ready To Download

  • Certificate
  • من نویسنده این مقاله هستم

استخراج به نرم افزارهای پژوهشی:

لینک ثابت به این Paper:

شناسه ملی سند علمی:

JR_JPRE-12-4_006

تاریخ نمایه سازی: 13 اسفند 1403

Abstract:

Background: Neonatal resuscitation is a critical skill that requires regular training and practice; however, traditional training methods are often limited by accessibility, cost and engagement. Serious games (SGs) have emerged as a promising educational tool to address these challenges. This systematic review assesses the effectiveness of SGs in neonatal resuscitation education.  Objectives: This systematic review assesses the effectiveness of SGs in neonatal resuscitation education. Methods: This systematic review followed the preferred reporting items for systematic reviews and meta-analysis guidelines and utilized a comprehensive search strategy across multiple databases (PubMed, Scopus, Web of Science, Embase, Cochrane and ProQuest) using keywords and MeSH terms related to neonatal resuscitation and SGs. Studies published in English up to July ۲۵, ۲۰۲۴, focusing on SGs for neonatal resuscitation training were included. Two independent reviewers screened titles, abstracts, and full texts, resolving disagreements through discussion. Results: SGs were as effective as video lectures in improving neonatal resuscitation performance. Also, remote digital SGs provided interactive and enjoyable learning experiences for anesthesiologists and pediatric trainees. Paramedics and registered nurses significantly improved neonatal resuscitation performance and knowledge using SGs. Nursing students exhibited increased knowledge, problem-solving abilities and self-confidence with virtual reality-based SGs.  Conclusions: SGs demonstrate promise as a complementary tool for neonatal resuscitation education. They can enhance knowledge acquisition, and skills development, and potentially improve motivation and engagement. However, further research is needed to optimize game design, investigate long-term learning outcomes, and assess skills transfer to clinical practice. Integrating SGs with traditional simulation-based training methods could offer a comprehensive and effective approach to training healthcare professionals in this critical skill set.

Authors

Parisa Farshid

Department of Health Information Technology, Faculty of Management and Medical Informatics, Tabriz University of Medical Sciences, Tabriz, Iran.

Kayvan Mirnia

Department of Pediatrics, Children’s Medical Center, Tehran University of Medical Sciences, Tehran, Iran.

Peyman Rezaei-Hachesu

Department of Health Information Technology, Faculty of Management and Medical Informatics, Tabriz University of Medical Sciences, Tabriz, Iran.

Elham Maserat

Department of Medical Informatics, Faculty of Medical Sciences, Tarbiat Modares University, Tehran, Iran.

Taha Samad-Soltani

Department of Health Information Technology, Faculty of Management and Medical Informatics, Tabriz University of Medical Sciences, Tabriz, Iran.

مراجع و منابع این Paper:

لیست زیر مراجع و منابع استفاده شده در این Paper را نمایش می دهد. این مراجع به صورت کاملا ماشینی و بر اساس هوش مصنوعی استخراج شده اند و لذا ممکن است دارای اشکالاتی باشند که به مرور زمان دقت استخراج این محتوا افزایش می یابد. مراجعی که مقالات مربوط به آنها در سیویلیکا نمایه شده و پیدا شده اند، به خود Paper لینک شده اند :