A Taxonomy and a Proposal for the Game Testing
Publish place: Fourth National Conference and 2nd International Computer Games Conference; Opportunities and Challenges
Publish Year: 1397
نوع سند: مقاله کنفرانسی
زبان: English
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شناسه ملی سند علمی:
CGCO04_018
تاریخ نمایه سازی: 19 تیر 1398
Abstract:
The gaming industry has been on the steady ascentin the course of the most recent couple of years. Game studioscontribute immense measures of cash aimed at the new cominggames. An extreme amount of this cash is put resources into gametesting (GT). Existing GT strategies incorporate using of prewrittenmanually generated tests in the desired game. A bug mightbe possibly generated for each of these tests. In the game context,even when the game does not follow its predefined behavior, a bugis supposed to occur. In this paper, while abiding by currenttesting methods, we aim to draw a taxonomy for GT. Furthermore,we have proposed usage of well-defined Model-Driven Test Designprocess for digital games.
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Authors
Morteza Dorrigiv
Department of Electrical and Computer Engineering, Semnan University, Semnan, Iran