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The Effect of using Virtual Reality Game on Health and Fitness

Publish Year: 1402
Type: Journal paper
Language: English
View: 155

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Document National Code:

JR_JCR-17-1_002

Index date: 3 January 2024

The Effect of using Virtual Reality Game on Health and Fitness abstract

During the corona days, the body's activities are very reduced due to the quarantine, and after that, many people still have little activity. Nearly two billion people in the world are overweight. In other words, more than 30% of the world's population is obese or overweight. In this study, a solution for fitness and weight loss at home has been proposed. 2 groups participated in this study, the first group consisted of 20 people in a traditional way and the second group included 20 people under virtual reality, all of whom were undergraduate students, for 4 weeks and 3 sessions per week participated in this study and none of them had experience using virtual reality. The results show that fitness parameters include waist circumference, weight, BMI and the distance traveled in the Cooper test have improved. The motivation of people to continue this study was more in the virtual reality group than in the normal group.

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The Effect of using Virtual Reality Game on Health and Fitness authors

Seyed Amirhossein Mousavi

Department of Biomedical Engineering ,Mashhad Branch, Islamic Azad University, Mashhad, Iran.

Ehsan Tahami

Department of Biomedical Engineering ,Mashhad Branch, Islamic Azad University, Mashhad, Iran.

Majid Zare Bidaki

University of Medical Sciences, Social Determinants of Health Research Center, Faculty of Paramedical Sciences, Birjand, Iran