Enhancing Event Scheduling in Sports Leagues: The Role of Ant Colony Optimization in Optimizing Match Timings and Venue Allocations abstract
The sports league scheduling problem involves allocating matches to time slots and venues while satisfying various constraints and optimizing multiple objectives, such as fairness, team preferences, travel distances, and fan engagement. This problem is complex, as it must accommodate both hard constraints (e.g., venue capacity, team availability) and soft constraints (e.g., broadcast preferences, travel optimization). In this paper, we propose the use of Ant Colony Optimization (ACO) to address the sports league scheduling problem. ACO, a nature-inspired optimization technique, is well-suited for tackling complex
combinatorial optimization problems like this one due to its ability to explore large solution spaces and find high-quality solutions. The proposed methodology involves representing the scheduling problem as a
combinatorial optimization task, where matches must be assigned to specific time slots and venues. ACO constructs solutions through the simulated behavior of ants, who build schedules by probabilistically selecting time slots and venues based on pheromone trails and heuristic information. The algorithm iteratively refines solutions by updating pheromone levels, reinforcing paths that lead to better outcomes. Our results demonstrate that ACO can produce high-quality schedules that optimize key objectives such as fairness, efficient venue utilization, and minimized travel distances, while also accommodating team preferences and maximizing broadcasting opportunities. The flexibility and scalability of ACO make it well-suited for real-world applications, with the potential to handle leagues of various sizes and complexities. Additionally, we discuss potential future directions for improving ACO's performance in dynamic and real-time scheduling environments. This study highlights the potential of Ant Colony Optimization as an effective approach for solving the sports league scheduling problem, offering a powerful tool for improving the efficiency and effectiveness of scheduling in sports leagues across different levels.