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Cluster Synchronization for Discrete-Time Zero-Sum Graphical Games with Unknown Constrained-Input Systems

Publish Year: 1403
Type: Journal paper
Language: English
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JR_MSEEE-4-1_002

Index date: 22 March 2025

Cluster Synchronization for Discrete-Time Zero-Sum Graphical Games with Unknown Constrained-Input Systems abstract

This paper addresses the synchronization issue of agents with their respective leaders in each cluster for unknown discrete-time zero-sum graphical games with constrained input. To solve the coupled Hamilton-Jacobi-Isaacs equations under the assumption of unknown dynamics, an adaptive optimal distributed technique based on value iteration heuristic dynamic programming is proposed. An actor-critic framework is employed to approximate the value functions, control policies, and worst-case disturbance policies necessary for implementing the proposed method. Additionally, neural network identifiers are utilized to determine each agent's unknown dynamics. To prevent system instability, a constraint on control inputs is incorporated into the design method. By considering disturbances in the dynamics, the proposed solutions are made robust against unpredictable events, enhancing performance and stability. Furthermore, the closed-loop system's stability is proven. Finally, the theoretical results are validated through simulation outcomes.

Cluster Synchronization for Discrete-Time Zero-Sum Graphical Games with Unknown Constrained-Input Systems Keywords:

Cluster Synchronization for Discrete-Time Zero-Sum Graphical Games with Unknown Constrained-Input Systems authors

Zahra Jahan

Electrical Engineering Department, Semnan University, Semnan, Iran.

Abbas Dideban

Electrical Engineering Department, Semnan University, Semnan, Iran.

Farzaneh Abdollahi

Electrical Engineering Department, Amirkabir University, Tehran, Iran.

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