Investigating the Relationship between Player Types and Learning Styles in Gamification Design

Publish Year: 1397
نوع سند: مقاله ژورنالی
زبان: English
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شناسه ملی سند علمی:

JR_JIJMS-11-3_007

تاریخ نمایه سازی: 23 شهریور 1401

Abstract:

An educational gamification is a new approach that has developed hopes to increase the effectiveness of learning. Computer game users are actually players that are categorized according to their personalities and have different learning styles. To achieve maximum performance in designing gamified learning, one can determine the relationship between player types and their learning styles, and then use this relationship to design better gamification in the field of education. In this research, the relationship between types of players based on Hexad scale model and the dimensions of Felder-Silverman Learning Style Model (FSLSM) have been investigated. To this end, the research data were collected from ۱۲۱ university students. After analyzing the results of the crosstab and Pearson’s Chi-square test, five hypotheses were approved from ten developed hypotheses, which could be used to guide the more effective design of gamification elements.

Keywords:

Felder and Silverman learning styles , Hexad scale player types , gamification , gamified education

Authors

زهرا عبدالله زاده

Department of Industrial and Financial Management, Faculty of Management and Accounting, College of Farabi, University of Tehran, Tehran, Iran

سید محمدباقر جعفری

Department of Industrial and Financial Management, Faculty of Management and Accounting, College of Farabi, University of Tehran, Tehran, Iran

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