Using Physical Object Detection as User Interface in Video Games
Publish place: International Conference on Technology and Innovation in Science, Engineering and Technology
Publish Year: 1398
Type: Conference paper
Language: English
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Document National Code:
TIET02_045
Index date: 15 September 2019
Using Physical Object Detection as User Interface in Video Games abstract
The camera of high-end smartphones could be used as an input device for object recognition. This paper explores using this technology as the user interface in video games and presents a playable prototype of a video game using object recognition as the user interface to show the proof of concept. The prototype was played by several RPG players, and they were interviewed about their general opinion toward their experience, and they stated that their experience was satisfying.
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Using Physical Object Detection as User Interface in Video Games authors
Amir-reza Asadi
Lunar Ludologists Studio
Reza Hemadi
Lunar Ludologists Studio