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Using Physical Object Detection as User Interface in Video Games

Publish Year: 1398
Type: Conference paper
Language: English
View: 540

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Document National Code:

TIET02_045

Index date: 15 September 2019

Using Physical Object Detection as User Interface in Video Games abstract

The camera of high-end smartphones could be used as an input device for object recognition. This paper explores using this technology as the user interface in video games and presents a playable prototype of a video game using object recognition as the user interface to show the proof of concept. The prototype was played by several RPG players, and they were interviewed about their general opinion toward their experience, and they stated that their experience was satisfying.

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Using Physical Object Detection as User Interface in Video Games authors

Amir-reza Asadi

Lunar Ludologists Studio

Reza Hemadi

Lunar Ludologists Studio