Flappy Bird with Deep Reinforcement Learning
Publish place: 2rd International Conference on Soft Computing
Publish Year: 1396
Type: Conference paper
Language: English
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CSCG02_006
Index date: 26 February 2018
Flappy Bird with Deep Reinforcement Learning abstract
In this paper, a convolutional neural network model recently developed by Minh et al 2015 is applied to evaluate the Qfunction from raw pixel values from the screen. We took advantage of this method for Flappy Bird, a mobile game which is well known for being hard for humans to play. This method is capable of approximating Q-function to allow generalization to unseen states, not only it leads to faster convergence, but also it makes proposed method to be generalize enough to apply for different problems in different domain without changing much
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Flappy Bird with Deep Reinforcement Learning authors
Amirreza Parhizkar
Dept. of Computer Science, Amirkabir University of Technology, Tehran
Mojtaba Amani
Dept. of Computer Science, University of Bojnord, Bojnord, North Khorasan Province